Expansion/House Rule ideas
Posted: Wed Apr 10, 2024 8:22 pm
Obviously I am only one person, and the type of person interested in Sinless is the type of person who's willing to create a bunch of stuff to make other non-working game systems work.
This is why Sinless is built with modular rules. However, it is not perfect.
This is a thread for suggestions and ideas about house rules.
First: For face characters, charisma is still weak.
Optionally: Add 1/2 charisma to the pool of your choice (instead of 1/4)
Optionally: Charisma of 13+ allows you to use a single asset without consuming a sector turn.
Optionally: Charisma of 15+ gives a third free asset at character creation.
We are also looking into increasing resolve pool functionality.
Feel free to post your own!
This is why Sinless is built with modular rules. However, it is not perfect.
This is a thread for suggestions and ideas about house rules.
First: For face characters, charisma is still weak.
Optionally: Add 1/2 charisma to the pool of your choice (instead of 1/4)
Optionally: Charisma of 13+ allows you to use a single asset without consuming a sector turn.
Optionally: Charisma of 15+ gives a third free asset at character creation.
We are also looking into increasing resolve pool functionality.
Feel free to post your own!